I have so much role playing stuff and so many ideas rolling around in my head, I decided to run a solo game for my wife. I really enjoyed the 2nd edition Forgotten Realms and had been buying most of the books put out for 3rd and decided to set the campaign there. It is a bit daunting, being so large and full of high-level NPC’s and threats, but as this is also an exercise for me to push my own DMing abilities, I took the authors’s advice and have made it my own.
Not that I am a new DM. I was the only DM for my group for 7 or 8 years. But we played a more open style. Mostly action/adventure. I never really developed NPC skills – they all seem to end up the same to me. It may not have helped that I have always had large parties to deal with. I never wanted to hold up everyone else’s fun to develop one character’s relationship with an NPC, so the NPC didn’t develop much. But now I hope to change that some.
So I narrowed down where to set the campaign to several places. I have always liked the Savage Frontier as a setting, although more along the coast. I thought about Cormyr with its struggles to right itself in the wake of the loss of its king. As a mostly model feudal society, with all those nobles I could have a lot of intrigue. The Dalelands are never a bad place to start. Up around the Moonsea, since I have the sourcebook with an adventure path in it.
But I picked the Silver Marches. There is some varied terrain. A whole host of various peoples to deal with. A newly formed alliance of city-states trying to figure out where to go from here and how to do it. Plenty of ancient tombs and strongholds to explore and plunder. Silverymoon. The appearance of the City of Shade adding more stress. I was going through the books , and looking for interesting adventure ideas, and since my wife had decided to run a wizard, I thought the Guardians of the Weave could be interesting. I saw that was actually set three or so years after the campaign setting book itself, so I figured I’d give Gwen Corliss a chance to get in on the ground floor and help shape it some.
I have a lot of modules in my library. I don’t always start with a module when I begin a campaign, but I find it easier to use them most times. My first level adventures don’t always come out very creatively, and I wanted to use some of the stuff I have bought over the years, so I chose the Sunless Citadel. Sure, it’s 3.0, but it’s easy to update it. And it fits pretty well among all the lost strongholds and fallen tombs in the Silver Marches. Just one more sunken fortress that usually gets picked over every few years by new adventurers that might be due for another sweep.
And I decided to start my wife’s PC in Everlund. It’s like Silverymoon lite. A close ally, yet more frontier-like. A small city. I didn’t want my wife to start in Silverymoon and sort of be blase about the wonders there, because it truly is a wondrous city. So nearby.
And then when we were getting ready to start, another friend was hanging out for awhile and we asked if he wanted to play, too (he is in our regular group) and he said yes and rolled up a spellthief.
And there’s the out of game background.